President / CEO

R. Harrison

CompanyName

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AIE Innovation Fellowship (Sp24 recruitment)
Fall 2022

12:00pm

Lunch Break

sponsored by wawa

04

List item

Here is something else that will be happening at this event!

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Clear your calendar - It's going down! Bedford V2 kicks off on April 20th, and you're invited to take part in the festivities.

Speaker Name

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Company Name

Speaker Name

Job Title

Company Name

Clear your calendar - It's going down! Quote Blocks kicks off on May 18th, and you're invited to take part in the festivities. Join us for a day of fun and excitement. Come one, come all, bring a guest, and hang loose. This is going to be epic!

R. Harrison

CEO, CompanyName

R. Harrison

CEO Barkbook

David Doe

Designer - Redshoe

00:00 AM

Agenda item

description

Ellen Nelson

CEO & co-founder

Ellen Nelson is CEO and co-founder of Stone, a leading news and media company for young people.  From global affairs and politics to technology and science to sports and music, Stone offers insightful stories and compelling perspectives on the issues that define a generation.

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On what date does the event take place?

The event is scheduled for Wednesday, May 31, 2024.

Speaker Name

Speaker Title

Short speaker biography. 

On what date does the event take place?

The event is scheduled for Wednesday, May 31, 2024.

On what date does the event take place?

The event is scheduled for Wednesday, May 31, 2024.

12 pm

Welcome and Introductions

Our VP of Product Marketing, Ingrid Wantuch, kicks off the event with a welcome message.

12 pm

Welcome and Introductions

Our VP of Product Marketing, Ingrid Wantuch, kicks off the event with a welcome message.

About
Sessions
BADT
DTPS
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What if you could learn how to:

AIE Innovation Fellowship (Sp24 recruitment)
SIGN UP FOR A SESSIOSIGN UP FOR A SESSION!N!
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Graduate Innovation Fellows (GIFs)
learn innovation tools & mindsets
— for themselves and with others —
to create change in meaningful ways.

About the program

Graduate students and staff from any unit or department at the University of Maryland can join the semester-long Innovation Fellows program to learn innovation mindsets, tools, and processes that are relevant to their professional, academic, and personal lives.

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AIE Innovation Fellowship (Sp24 recruitment)

Graduate students and staff from any unit or department at the University of Maryland can join the semester-long Innovation Fellows program to learn innovation mindsets, tools, and processes that are relevant to their professional, academic, and personal lives.

RSVP
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November 
27
, 
2018
  |  
7:00pm 

Show off your brand

The Academy for Innovation & Entrepreneurship's (AIE) mission is to engage all 40,000+ UMD students in innovation & entrepreneurship (I&E) experiences to prepare them to tackle the world’s toughest problems. We work with people across campus to be more human-centered, prototype-driven, and radically collaborative in their work.


Since 2018, AIE has offered UMD graduate students an opportunity to learn innovation techniques, such as design thinking and lean startup, as part of the Graduate Innovation Fellowship. We've now expanded the program to include UMD staff!

Enhance your user experience and build brand equity with your design vernacular.

"The GIF program gave me a variety of design toolkits that I now apply in my day-to-day as a UX Designer. The program prepared me to present with confidence, facilitate with structure and lead with intent. From brainstorming through execution, workshops to design sprints, I walked away from the program knowing how to connect the dots, improv where necessary and work in teams to accomplish a design challenge. Now that I'm a GIF alumna, I highly encourage anyone from any degree/background to take advantage of what UMD Academy for Innovation & Entrepreneurship has to offer. What you learn in a semester or two will prepare you in ways you can't imagine!"

LARIA ROGERS, MAster of INFORMATIon management 2020 & graduate innovation fellow

How to learn

Design Thinking is widely known as a human-centered process of creative problem-solving. The design thinking process and design abilities like navigating ambiguity, building empathy, defining the problem, generating wild ideas, and building prototypes, can be relevant to every discipline and applied in countless ways. Currently, UMD staff and graduate students can participate in the Innovation Fellowship in either (or both) of two ways:

Becoming  a Design Thinker | Spring 2023

This series of workshops is focused on the fundamentals of the design thinking process and innovation mindsets and behaviors. You'll learn about various design thinking tools and methods and apply them in a hands-on, active learning environment.

 

Prerequisite: None. Open to anyone who's interested, no prior experience required!

Design Thinking Project Studio | Fall 2022

Fellows will apply design thinking / innovation tools on a project of their choosing. They'll devise their own project plan, learning outcomes, and milestones, and engage in relevant field work. They'll also participate in learning community sessions with peers to provide and receive mentorship, coaching, and accountability that supports each other's learning and emerging design practices.


 


Prerequisite: Past experience with design thinking or human-centered design methodologies, including participation in the GIF/IF's Becoming a Design Thinker; and/or relevant coursework, bootcamps, workshops, etc. in other programs.

Ways to participate


Design Thinking is widely known as a human-centered process of creative problem-solving. The design thinking process and design abilities like navigating ambiguity, building empathy, defining the problem, generating wild ideas, and building prototypes, can be relevant to every discipline and applied in countless ways. Currently, UMD staff and graduate students can participate in the Innovation Fellowship in the following ways:


Design Thinking Project Studio

Fall & Spring

Fellows apply design thinking / innovation tools on a project of their choosing. They'll devise their own project plan, learning outcomes, and milestones, and engage in relevant field work. They'll also participate in learning community sessions with peers to provide and receive mentorship, coaching, and accountability that supports each other's learning and emerging design practices.


Prerequisite: Past experience with design thinking or human-centered design methodologies, including participation in the GIF/IF's Becoming a Design Thinker; and/or relevant coursework, bootcamps, workshops, etc. in other programs.

Becoming a Design Thinker

Spring

This series of workshops is focused on the fundamentals of the design thinking process and innovation mindsets and behaviors. You'll learn about various design thinking tools and methods and apply them in a hands-on, active learning environment.


Prerequisite: None. Open to anyone who's interested, no prior experience required!

How to participate

In Spring 2024, UMD staff and graduate students can participate in the Innovation Fellowship in either of these semester-long experiences:

 

Becoming a Design Thinker (BADT)

Design Thinking Project Studio (DTPS)

 

Read on for details.

Graduate students and staff from any unit or department at the University of Maryland can join the semester-long Innovation Fellows program to learn innovation mindsets, tools, and processes that are relevant to their professional, academic, and personal lives.

RSVP
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November 
27
, 
2018
7:00pm 

At a glance: becoming a design thinker

Learn design thinking tools and mindsets to create change in meaningful ways and cultivate your creativity in this dynamic, hands-on course. Engage in navigating ambiguity in productive ways by applying design tools and techniques to learn from others, synthesize qualitative data and experiment with new ideas. In this course, you will practice collaborating with a team on a design project and develop your intuition for designing a team’s design work.


Prerequisite: None. Open to anyone who's interested, no prior experience required!

 

Note: In person attendance is required at all meetings as is the completion of ~1 hour of asynchronous work during alternating weeks.

In-person meetings

Fridays @ 10:00 am–12:00 pm at ESJ 2101 for the following dates: January 26, February 9, February 23, March 8, March 15, April 5, April 19, & May 3

You’ll apply design thinking tools and methods on a team design challenge. You will learn through an experiential learning model where you will actively experience and experiment with course concepts.

Asynchronous work

~1 hour per week

Reflection and self-assessments will be assigned in alternating weeks. Reflection is an important part of the learning process. It helps you process what you’re learning as well as find relevance to and make connections between course materials and how they might apply to you academically, professionally, and personally.

At a glance: Design Thinking Project Studio

Apply design thinking / innovation tools on a project of your choosing. You'll devise your own project plan, learning outcomes, and milestones, and engage in relevant field work. You'll also participate in learning community sessions with peers to provide and receive mentorship, coaching, and accountability that supports each other's learning and emerging design practices.

 

Prerequisite: Some prior experience with design thinking, human-centered design methodologies, or User Experience/User Interface Design, gained through coursework, boot camps, workshops, or other Innovation Fellowship programs (i.e. Becoming a Design Thinker).


Note: In person attendance is required at all learning community meetings. Amount of time spend on fieldwork and in Coaching 1:1s will be individually determined by the facilitator(s) and Fellow at the beginning of the semester.

Learning Community meetings

Fridays @ 10:00 am–12:00 pm at ESJ 2101 for the following dates: February 2*, February 16, March 1, March 15, , March 29, April 12, April 26*

*These sessions will begin at 9:00 am and include lunch or breakfast

 

During the Learning Community meetings you'll work closely with other fellows (graduate students and staff across campus). You'll provide and receive mentoring, coaching, and accountability that supports each other's learning and emerging design practices. Attendance is required.

Fieldwork

Ongoing, 1–5 hours per week*

Initially, you'll use this time to frame your design problem and in so doing create your own project plan, learning outcomes, and milestones to determine what shape your project will take across the semester. Example milestones include qualitative research (e.g. interviews, observation, participant observation), workshop design + facilitation, prototyping, etc.

*Amount of fieldwork varies according to method of participation. See below for more details.


Coaching 1:1s

Coaching 1:1s

You'll meet with one of the facilitators individually throughout the semester to get support on your project and individual goals. Date, time, and location (e.g. in person or virtual) will be determined based on the individual and facilitator's availability and preferences.

Sign up to learn more

Monday, Nov 5

1-3pm

Tueday, nov 13

10-12pm

Sessions will be in:

We'll meet in Room 2101, affectionately known as "The Loft."


If you haven't been to our space before, you may find this video helpful. Contact academy@umd.edu with any questions.

Sign up for a session!
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Fall 2021 Schedule

Spring–Summer

Have a conversation

Schedule a GIF convo to meet AIE's GIF facilitators and learn more about the program. You don't need any prior experience with coaching or design thinking to attend. We will spend time discussing your goals, interests, and availability during the Fall, and address any questions you might have.


A convo is required for joining the GIF program, but is intended for mutual information gathering only. It is not a selection interview.

Spring–Summer

Reflect

If you're interested in joining the GIF program following the GIF convo, complete a short reflection and indicate your commitment to attending the weekly GIF workshops & seminars using the link given during the convo session.


Completing the reflection is required for joining the GIF program, but the only selection criteria applied is whether you have the  availability and intention of consistently attending GIF meetings.

Date & Time TBD

Meet & Greet

Meet the AIE team, GIFs past and present, and undergraduate Peer Innovation Coaches at the Fall Welcome event.


The date will be announced at some point this summer; attendance is encouraged, but optional. This event will most likely occur in person, with the option to join virtually.

Fridays, 12–1:30 pm

Workshops

You'll encounter mindsets, methods, and tools during the workshops that will totally blow your mind (we'd say we're kidding, but we're actually not!).

 

Attendance at weekly workshops is required. We will meet in person.

Date & Time TBD

Seminar/fieldwork

These 30–45 minute sessions will be an opportunity for you to reflect on what you've encountered during the workshops, discuss how they might apply, and/or spend some time in the field actually applying them, individually or in groups.


Attendance at weekly seminar/fieldwork sessions is required; schedule and meeting type — in person or virtual — will be determined based on the group's overall availability and convenience.

The Not-so-Distant Future

Choose your own adventure

Whether it's teaching an IDEA course, designing an IRL project with AIE coaching support, or facilitating your own workshops, there are lots of ways we can stay connected after the program concludes!

design thinking project studio | FALL 2022 Schedule

Project Scoping

9/12–9/22, ~1–5 hours

frame your design problem; create your project plan, learning outcomes, and milestones; meet 1:1 with instructor over zoom; complete asynchronous training modules (as needed)

(dis)Orientation

Friday, Sept. 23, 9:30 am–12:30 pm | ESJ2101 (The Loft)

In this orientation to the learning community sessions, you'll meet other cohort members, introduce your projects, and learn feedback and coaching tools, among other things


Learning community meetings

Designated Fridays, 10:00 am–12:00 | ESJ2101

Meetings will occur on: Sept. 30, Oct. 14, Oct. 28, Nov. 11, Dec. 2, and Dec. 9.

 

During these sessions you'll interact with graduate students and staff across campus to provide and receive mentorship, coaching, and accountability that supports each other's learning and emerging design practices.

Coaching 1:1s

3–5 sessions, ~30 minutes each

You'll meet with the instructor individually throughout the semester to get support on your project and individual goals. Date, time, and location (e.g. in person or virtual) will be determined based on the individual and instructors availability and preferences.

Field work

Ongoing, 1–5 hours per week

Based on individual project goals and milestones. Could include qualitative research (e.g. interviews, observation, participant observation), workshop design + facilitation, prototyping, etc.

Learn more about the Innovation Fellowship!

Email mazarm@umd.edu with questions, or schedule a convo to discuss your goals, interests, and participation in Spring 2024 IF offerings.

Quote Block #4

"[I learned] a variety of design toolkits that I now apply in my day-to-day as a UX Designer. The program prepared me to present with confidence, facilitate with structure and lead with intent. I walked away from the program knowing how to connect the dots, improvise where necessary, and work in teams to accomplish a design challenge. What you learn in a semester or two will prepare you in ways you can't imagine!"

LaRia Rogers, MIM

UX Designer & Strategist | Mindgrub


Adjunct Professor | College of Information Studies

"Learning about design thinking was a life-changing experience for me; it provided me with a new design and creative problem-solving lens to engage with my work and the world around me.


"As an IDEA101 course (a freshman course designed to help them plan for their college life) instructor in the virtual learning environment, I was able to apply the tools I learned into creating an innovative learning experience for my students. My students' confidence in collaborating radically has increased by 25% after taking my class!"

Xinyi Zhang, ED.M.

Doctoral Student | School Psychology | College of Education

An ode to a future Innovation Fellow:

 

1. There are ideas floating all around and within you. Learn to catch them, go wild with them!


2. Visualize and materialize: Doodle away your ideas with simple stick sketches — that's just lines and boxes, nothing fancy — and see how your brain lets the creative juices flow!

 

3. Start — just simply start — and the ideas will come … and they will come true. You just have to start … don't underestimate yourself. You got it!

Pradip Gatkine, PhD

David & Ellen Lee Prize Postdoctoral Fellow | Division of Physics, Math, and Astronomy | Caltech

"I love how each session applies to my work!"

Cedric nwafor, Graduate Innovation Fellow

Past GIFs

Cedric Nwafor

College of Agriculture and natural resources


Laria rogers

Information management & ux candidate, ischool

LaRia is a project management professional turned designer. She’s a graduate student instructor and second year master’s student within UMD’s iSchool. As a Master of Information Management candidate, LaRia is completing the UX specialization track exploring user research, product design and human-centered design. She's passionate about facilitating design-thinking methodologies to the underrepresented and undeserved communities.

 Sani djaya '19

information systems

.

Our GIFs are …

UMD graduate students working towards their Master's or PhD.s, or engaging in Post-docs, who are/were studying things like Astronomy, Agriculture, Business, Education, Engineering—Cybersecurity, Information Management, Information Systems, Mechanical Engineering, Organic Chemistry, Psychology, Studio Art (+ more!), who want to learn, to lead, to teach, to facilitate, be human-centered, and innovate.

You can find a partial list of our Graduate Innovation Fellows (and other AIE team members)  here.

Facilitators

R. Harrison

CEO Barkbook

R. Harrison

CEO Barkbook

FACILITATORS

Mira Azarm

INNOVATION INSTIGATOR & LEARNING EXPERIENCE DESIGNER


Mira is an Innovation Instigator in the Academy for Innovation & Entrepreneurship (AIE) at the University of Maryland. AIE is in the vanguard of reimagining higher education using human-centered design, and she is paid to provoke faculty, students and staff into becoming creative problem-solvers. If you’re familiar with institutions of higher education, you might think that’s about as exciting as watching paint dry, but actually, it’s like seeing mentos dropped into diet cola: the eruption is magnificent. She loves teaching folks at UMD how to build at low resolution, collaborate radically, let go of being experts and lean on others, and most of all, talk to each other in meaningful ways. In addition to teaching, she designs artifacts to communicate concepts and tools; partners with groups across campus to design new classes, curriculum, and workshops; and prototypes new ways to weave innovation into the cultural thread of the institutions she works in. Before joining the skunkworks that is AIE, she was a president of AIGA DC and a President’s Council Chair for AIGA, earned a M.A. in Social Design from the Maryland Institute College of Art, and served as a Robert W. Deutsch Foundation Social Design Fellow. She taught emerging business leaders in the combined MA/MBA in Design Leadership program at the Maryland Institute College of Art (MICA) for several years, and traveled the world as a Design Coach for the World Bank in an initiative aimed at creating climate innovation centers for local, “green” entrepreneurs using human-centered design methods.

brooke smith

LEARNING EXPERIENCE DESIGNER


Brooke Smith engages learners in innovation and entrepreneurship at the University of Maryland, Georgetown University, and beyond through human-centered design courses and workshops. She creates and facilitates experiences using design thinking and lean startup to empower learners to become creative problem solvers. She also develops and coaches interactive workshops and programs for academic and public sector leaders across the region like the Department of Health and Human Services, NASA, USDA, and local non-profits to apply human-centered design methods to their respective fields.

FAQ

Mira Azarm

Innovation instigator & learning experience designer

Mira is paid to provoke faculty, students and staff into becoming creative problem-solvers. She loves teaching folxs at UMD how to build at low resolution, collaborate radically, let go of being experts and lean on others, and most of all, talk to each other in meaningful ways. In addition to teaching, she designs artifacts to communicate concepts and tools; partners with groups across campus to design new classes, curriculum, and workshops; and prototypes new ways to weave innovation into the cultural thread of the institutions she works in. Before joining AIE, she was a president of AIGA DC and a President’s Council Chair for AIGA, earned a M.A. in Social Design from the Maryland Institute College of Art, and served as a Robert W. Deutsch Foundation Social Design Fellow. She's also taught emerging business leaders in the combined MA/MBA in Design Leadership program at the Maryland Institute College of Art (MICA) for several years, and traveled the world as a Design Coach for the World Bank in an initiative aimed at creating climate innovation centers for local, “green” entrepreneurs using human-centered design methods.

Christina Hnatov

DESIGN THINKING FACILITATOR

Christina spends her days working with students, faculty, and staff to build their creative confidence and equip them with tools for approaching big problems in new ways. She's most excited by bringing together interdisciplinary collaborators and helping them uncover ways to make their work more human-centered. When she isn't teaching or developing curriculum, she can be found facilitating workshops or partnering with groups around campus to create unique, experiential learning opportunities for students. Christina graduated from UMD with a Master's in Public Policy, specializing in the intersections of industrial agriculture, sustainability, and human rights and wrote her thesis on fostering a culture of innovation in U.S. government agencies. She is particularly interested in the ways that human-centered design has the potential to create more responsive policy.

Brooke Smith

CEO & co-founder

Ellen Nelson is CEO and co-founder of Stone, a leading news and media company for young people.  From global affairs and politics to technology and science to sports and music, Stone offers insightful stories and compelling perspectives on the issues that define a generation.

Frequently Asked Questions

Is there a cost to participate?

The program is currently free!

Who are the instructors/teachers/facilitators/geniuses who will be sharing their hard-won innovation-related wisdom with the next group of IFs?

The Design Thinking Project Studio will be facilitated by Mira Azarm, and Becoming a Design Thinker will be facilitated by Erica Estrada-Liou and Brooke Smith. You can find their bios here.

Do I need to know much about innovation or consider myself "creative" to participate? Do I need prior experience with design thinking?

The answer to the first question is no! Many of us lose confidence in our creative abilities as we get older. You are creative. Trust us. Our goal is to bring it back into your life in a relevant and meaningful way.


For the second: Becoming a Design Thinker does not have a design thinking requirement. That doesn't mean you have to be a complete beginner: We've been told it's enjoyable to students at multiple levels of understanding and experience.


On the other hand, to join the Design Thinking Project Studio, you need a basic awareness and understanding of design thinking, human-centered design, and/or UX/UI concepts. We're not particular about where it comes from: this could be the equivalent of having read a book, going to a hands-on "bootcamp" or training, or being a past participant in other IF offerings (e.g. Becoming a Design Thinker) — to name a few. If you're not sure about this, we can work with with you to determine if you have enough experience to feel comfortable jumping in.

Which session should I join (i.e. Fall vs. Spring, BADT vs DTPS)?

You can ultimately do both! If you have to choose, it's most important to consider your time commitments, learning goals, and how you want to feel during your experience.


⤑ Becoming a Design Thinker (BADT) is currently only offered in the Spring. This is a space for you to nurture and cultivate your design thinking and collaboration skills and mindsets. Each week, you'll work with your team to apply a specific mindset, behavior, tool, or method to a design problem. The goal isn’t finding the “right” solution, it’s to leverage everyone’s perspectives to explore a problem from a human-centered perspective. The biggest takeaway from this experience is what you learn, not the outcome of the design project. There will be about 1 hour of outside work between the in-person sessions, which everyone is expected to complete prior to each session. . Past IFs have described the experience as stress-relieving, invigorating, and fun.


⤑ The Design Thinking Project Studio (DTPS) is offered in the Fall and Spring. You can use the studio to dig deeper into a specific project that you're curious about exploring using the tools, methods, etc. You decide how much time you'll spend outside of the learning community sessions and 1:1s on fieldwork, knowing that you're ultimately responsible for meeting your own project milestones and deliverables. The learning community is supportive and provides a scaffold of accountability to help you move your work in productive — and intriguing — directions.


Whichever one(s) you join, you will need to attend all in-person and virtual meetings as specified in the curriculum.

What kind of project should I/can I work on in the Design Thinking Project Studio?

It's a real-world project (i.e. work-related or school-related) that you're curious about exploring further. It can be something you've already started or is brand-new; something you feel stuck on; or something you're simply looking to find dedicated time, space, and additional perspectives for.


A high-pressure project with a tight turnaround, picky client, and/or a solution already in mind is not an ideal one in this setting.


In the first couple weeks of the studio, we'll help you begin framing your design problem; we can also help you brainstorm project ideas before the program starts if you'd find that helpful. 

How do I sign up and/or get more info?

Email mazarm@umd.edu with questions you have and/or to set up a time to discuss your goals, interests, and participation in upcoming IF offerings.

FAQs — Graduate Students

Can I earn credit for this? (And how would that work?)

If you're a graduate student, you may be able to enroll in IDEA698: Independent Study in Design Thinking. The course is repeatable and can be taken for 3 credits. Depending on your program, this might qualify in place of an elective or even a requirement for your degree. You should contact your advisor to find out if you can take this without incurring additional costs, and/or work with them to get approval if needed. You will also need to get permission from AIE to enroll (contact Mira Azarm at mazarm@umd.edu). Once granted, you can register for the class in Testudo.

What graduate programs have been represented in the IF so far?

Master's, PhD.s, and even Post-docs who have been studying Applied Economics, Agriculture, Astronomy, Business, Civil & Environmental Engineering, Community Planning, Dance, Education, Engineering, Human-Computer Interaction, Information Management, Information Systems, Linguistics, Mechanical Engineering, Organic Chemistry, Psychology, Public Policy, Studio Art, Systems Engineering (+ more!). If it's not represented here, we'd love to add your program to our list, too!

FAQs — Staff

Does participating in the Innovation Fellowship count as "work"?

This program offers valuable tools, methods, and mindsets that can be related directly to the workplace environment. This can be a valuable professional development opportunity for anyone who's been wondering how to incorporate innovation tools (and design thinking concepts) into their day-to-day work life. Depending on your unit or department's policies, you may need to ask your supervisor(s) for permission to use work hours to participate in the Innovation Fellowship.

Do I have to use a work project in the Design Thinking Project Studio?

We think the studio is a great place to move a real-world project along, so we encourage you to choose a project that's directly relevant to your day-to-day. If you need to get approval from your unit to participate during work hours, we recommend discussing your project idea(s) with your supervisor(s) to make sure expectations are aligned ahead of time.

Shoutouts

Christine Alexander

Teaching and Learning, Policy and Leadership
Instructor|Arts Integration in Elementary Ed.
MA Candidate|Teacher Education and Professional Development

Through the IF Design Thinking Project Studio I had the opportunity to play with design thinking strategies in a supportive, multidisciplinary community while actively working on a project I am passionate about. Not only did I learn about design thinking, I also learned about myself: which parts of the design thinking process are challenging for me, why, and how to work with those challenges to persevere in designing meaningful, human-centered experiences. And how to customize my own design process to help me get out of my own way!

LaRia Rogers, MIM

UX Designer & Strategist | Mindgrub

Adjunct Professor | College of Information Studies

"[I learned] a variety of design toolkits that I now apply in my day-to-day as a UX Designer. The program prepared me to present with confidence, facilitate with structure and lead with intent. I walked away from the program knowing how to connect the dots, improvise where necessary, and work in teams to accomplish a design challenge. What you learn in a semester or two will prepare you in ways you can't imagine!"

Xinyi Zhang, ED.M.

Doctoral Student | School Psychology | College of Education

"Learning about design thinking was a life-changing experience for me; it provided me with a new design and creative problem-solving lens to engage with my work and the world around me.

 


"As an IDEA101 course (a freshman course designed to help them plan for their college life) instructor in the virtual learning environment, I was able to apply the tools I learned into creating an innovative learning experience for my students. My students' confidence in collaborating radically has increased by 25% after taking my class!"

Pradip Gatkine, PhD

David & Ellen Lee Prize Postdoctoral Fellow | Division of Physics, Math, and Astronomy | Caltech

An ode to a future Innovation Fellow:


1. There are ideas floating all around and within you. Learn to catch them, go wild with them!


2. Visualize and materialize: Doodle away your ideas with simple stick sketches — that's just lines and boxes, nothing fancy — and see how your brain lets the creative juices flow!

 


3. Start — just simply start — and the ideas will come … and they will come true. You just have to start … don't underestimate yourself. You got it!


integrate creative problem-solving methods into your personal & professional journey

PICs think of the world as a design studio waiting to be activated.

Peer Innovation Coach Alumni

Aastha Kaul '16

B.S. Public Health Science | Minors iN Sustainability Studies & TECHNOLOGY ENTREPRENEURSHIP

I currently work in Healthcare IT.
Our company's software helps hospitals manage patient care, and analyze patient data to identify high-risk, high-cost patients. Cool stuff, especially with how complicated and expensive U.S. healthcare is!

 
The most valuable thing about being a PIC: The list goes on and on, but to me, the most priceless concept is that #empathymatters.
In my current work, it's important for me to have empathy and recognize that at the end of the day, our software may be used by an exhausted nurse at the end of his/her night shift, or maybe a tech-challenged doctor. We need to design everything to be intuitive for such users—and I apply this empathy everyday.

adrienne P. baer '17

B.S. Information Systems | Neuroscience Minor


Ankush Manchanda '18

b.s. Finance

I'm currently in Washington, DC.,. working in Accenture’s Digital Design Studio as a Business Designer at Accenture Interactive

 

The most valuable thing I took away from AIE is the ability to apply human centered design principles to my everyday life both personally and professionally. The Academy provided me with a framework to solve the most unstructured of problems in methodical ways and it makes my life so much easier! As a Business Designer I am constantly required to bridge the gap between the business and design thinking methodologies, fusing the two fields allows the business to provide a more human and user centered approach to traditional business challenges. fyi: I am still using empathy and journey maps to synthesize information regularly :)

Darien Dixon '18

b.A. Sociology

I am a PhD student in Sociology at North Carolina State University. I am specifically studying Sociolinguistics—how people use language to navigate through social spaces and manage their identities.

 

The most valuable skill that I cultivated through working with AIE was the ability to thrive in ambiguity. At any given moment in my personal or professional life, I will not have all of the answers, I will not be the expert in the room, and I will not always know exactly what to do next. Yet, AIE taught me how to transform uncertainty into original solutions, ambiguity into clarity, and confusion into knowledge, all without breaking a sweat. I carry that lesson with me everyday, everywhere I go.

 

P.s. I have a bunch of sticky notes with motivational quotes and comedic phrases posted on/around my desk. My office mates and other folks in the department love it. I also use them at home. They're just so functional.

Hannah Correlli '18

b.a. anthropology


ian moritz '16

b.s. finance

I'm currently in NYC, working as a Product Manager at American Express. In other words, shipping seamless web experiences for American Express.com and petting lots of dogs.


The tools, skills, and experiences I picked up as a PIC turned out to be my unique value proposition in my career. Companies are increasingly adopting design thinking into their culture and in turn value candidates and employees who can practice and coach design thinking within the organization. It is also pretty fun!

Micaela Quiroga '18

b.s. Communications & Marketing


sarina haryanto '18

b.s. Supply Chain Management


What is AIE?

Learn more about the Academy for Innovation & Entrepreneurship at innovation.umd.edu

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